Volumes of Revolution (Disks, Washers & Shells in 3D)
Revolving 2D planar curves around coordinate axes to generate 3D solids
Revolve y = f(x) through a sweep angle θ to see circular cross-sections synthesize a solid of revolution in full 3D WebGL.
1. Disk vs. Cylindrical Shell Integration
Disk integration stacks perpendicular circular slices of volume π R² dx. Shell integration unrolls nested concentric cylinders of volume 2π (radius)(height) dx.
dVdisk=π[R(x)]2dx,dVshell=2πxf(x)dx Quick Reference & Cheat Sheet
Solid of Revolution Formulas
Vx=π∫ab[R(x)2−r(x)2]dx,Vy=2π∫abx(f(x)−g(x))dx Sums planar discs or cylindrical blankets around the axis.